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 Post subject: Beta Demo 1.12
PostPosted: Mon Apr 30, 2012 9:54 pm 
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Dev Team
Dev Team

Joined: Wed Apr 09, 2008 11:29 pm
Posts: 583
Please note that the download link for this version is currently private to our primary beta testers.

This version fixes a nasty power generation bug that was sapping lots of energy if multiple power generating buildings were next to each other.

The next version will test out some new (secret) game-play features.


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 Post subject: Re: Beta Demo 1.12
PostPosted: Mon Apr 30, 2012 10:19 pm 
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Colonial Apartments
Colonial Apartments

Joined: Fri Aug 26, 2011 11:34 pm
Posts: 423
Great, because that bug made the last update unbearable.


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 Post subject: Re: Beta Demo 1.12
PostPosted: Mon Apr 30, 2012 10:33 pm 
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Colonial Apartments
Colonial Apartments

Joined: Fri Aug 26, 2011 11:34 pm
Posts: 423
Brightlance wrote:
The next version will test out some new (secret) game-play features.


This version? or 1.13?


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 Post subject: Re: Beta Demo 1.12
PostPosted: Tue May 01, 2012 2:15 am 
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Colonial Quarters
Colonial Quarters

Joined: Sat Oct 01, 2011 1:42 am
Posts: 133
I'm sure he means the 1.13 is the version with the secret, if not then I'm extra happy. lol


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 Post subject: Re: Beta Demo 1.12
PostPosted: Tue May 01, 2012 7:03 am 
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Advanced Complex
Advanced Complex

Joined: Mon Jul 18, 2011 4:40 pm
Posts: 2121
Image


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 Post subject: Re: Beta Demo 1.12
PostPosted: Tue May 01, 2012 7:55 am 
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Advanced Complex
Advanced Complex

Joined: Mon Jul 18, 2011 4:40 pm
Posts: 2121
norton throws a hissy fit every time i try to run this. shall remove norton. not sure why its running in the first place.


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 Post subject: Re: Beta Demo 1.12
PostPosted: Tue May 01, 2012 8:29 am 
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Advanced Complex
Advanced Complex

Joined: Mon Jul 18, 2011 4:40 pm
Posts: 2121
okay background is broken

still cant figure out why the truck does not leave the factory


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 Post subject: Re: Beta Demo 1.12
PostPosted: Tue May 01, 2012 4:34 pm 
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Advanced Complex
Advanced Complex

Joined: Mon May 24, 2010 5:57 pm
Posts: 2142
Use Microsoft Essentials, it is better and is free.

Secret features... SPACE!? XD

One doubt I have since started playing, energy passes through buildings, or all need to be directly connected to the lines? Sort like Moon Tycoon where water, electricity and air reached all buildings if all where clustered together, without the need to connect each to the ducts. (Imagine my surprise when I find this out after making a whole city will duct streets... DX)


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 Post subject: Re: Beta Demo 1.12
PostPosted: Tue May 01, 2012 6:03 pm 
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Advanced Complex
Advanced Complex

Joined: Mon Jul 18, 2011 4:40 pm
Posts: 2121
lol

i knew that from the beggining you noob



also i use avg


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 Post subject: Re: Beta Demo 1.12
PostPosted: Tue May 01, 2012 6:46 pm 
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Advanced Complex
Advanced Complex

Joined: Mon May 24, 2010 5:57 pm
Posts: 2142
So... Yes?

I would also enjoy a freaking tutorial, or something that tells me what I need, so far my plays have been me building whatever sounds good, and soon enough the colony stops building anything, and I am not given the least indication of why.
:S


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